• Håkan Sollervall, Nuno Otero, Marcelo Milrad, David Johansson, and Bahtijar Vogel. Outdoor Activities for the Learning of Mathematics: Designing with Mobile Technologies for Transitions Across Learning Contexts (2012). WMUTE and DIGITEL 2012, Takamatsu, Japan.
  • Daniel Spikol and Nuno Otero. Designing Better Mobile Collaborative Laboratories for Ecology Field Work for Upper Secondary Schools (2012). WMUTE and DIGITEL 2012, Takamatsu, Japan.
  • João Pedro Ferreira, Marta Noronha e Sousa, Nuno Branco, Manuel João Ferreira, Nuno Otero, Nelson Zagalo, Pedro Branco (2012). Thin Slices of Interaction: Predicting Users’ Task Difficulty within 60 sec. Alt-CHI 2012.
  • Nuno Otero, Rui José and Bruno Silva (2012). Interactive Public Digital Displays: Investigating Its Use in a High School Context. In Proceddings of the Workshop on SOcial and MObile COmputing for Collaborative Environments (SOMOCO). LNCS 7567, p. 617 ff.
  • Cernea, D., Mora, S., Perez, A., Ebert, A., Kerren, A., Divitini, M., Gil de La Iglesia, D., Otero, N. (2012). Tangible and Wearable User Interfaces for Supporting Collaboration among Emergency Workers. In V. Herskovic, H. U. Hoppe, M. Jansen, & J. Ziegler (Eds.), Collaboration and Technology (Vol. 7493, pp. 192–199). Berlin, Heidelberg: Springer Berlin Heidelberg.


  • Dag Syrdal, Kerstin Dautenhahn, Michael L. Walters, Kheng Lee Koay, Nuno Otero (2011). The Theatre methodology for facilitating discussion in human-robot interaction on information disclosure in a home environment. Proceedings of the  20th IEEE International Symposium on Robot and Human Interactive Communication.
  • Branco, N., Ferreira, J. ao P., Noronha e Sousa, M., Branco, P., Otero, N., Zagalo, N., & Ferreira, M. J. ao. (2011). Blink: observing thin slices of behavior to determine users’ expectation towards task difficulty. Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems, CHI EA  ’11 (p. 2299–2304). New York, NY, USA: ACM.
  • Nuno Otero, Marcelo Milrad, Yvonne Rogers, António J. Santos, Manuela Veríssimo, Nuno Torres (2011). Challenges in Designing Seamless Learning Scenarios: Affective and Emotional Effects on External Representations. International Journal of Mobile Learning and Organisation (extented version of the ICCE 2009 paper).
  • Otero, N., & José, R. (2011). Considering Worth and Human Values in the Design of Digital Public Displays. In Symonds, J. (Ed.), Emerging Pervasive and Ubiquitous Aspects of Information Systems: Cross-Disciplinary Advancements. (pp. 248-260) (revised version of the IJAPUC 2009 paper).


  • W. Müller, I. Iurgel, N. Otero, and U. Massler (2010) “Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling,” Proceedings of the Third International Conference on Interactive Storytelling, pp. 222-227.
  • Aris Alissandrakis, Nuno Otero, Joe Saunders, Kerstin Dautenhahn and Chrystopher L. Nehaniv (2010). “Helping Robots Imitate — Metrics And Computational Solutions Inspired By Human-Robot Interaction Studies”. In J. Gray and S. Nefti-Meziani (Eds.), Advances in Cognitive Systems, IET Press.
  • Ann Light, Beatrice Cahour and Nuno Otero (2010). Reflections on Reflection: How Critical Thinking relates to Collecting Accounts of Experience using Explicitation Techniques. Adjunct Proceedings of the Conference on Human factors in Computing Systems (CHI 2010), Critical Dialogue: Interaction, Experience and Cultural Theory.
  • Rui José, Helena Rodrigues, Nuno Otero (2010). Ambient Intelligence: Beyond the inspiring vision. Journal of Universal Computer Science.
  • Dag Syrdal, Kerstin Dautenhahn, Kheng Lee Koay, Michael Walters, Nuno Otero (2010). Exploring Human Mental Models of Robots through Explicitation Interviews. Proceedings of the 19th IEEE International Symposium on Robot and Human Interactive Communication.


  • Nuno Otero, Rui José (2009). Worth and Human Values at the Centre of Designing Situated Digital Public Displays. International Journal of Advanced Pervasive and Ubiquitous Computing. Vol.1 (4) (extended version of the IDEMI 2009 paper).
  • Aris Alissandrakis, Nuno Otero and Joe Saunders (2009). “Helping Robots Imitate: Metrics and Technological Solutions Inspired by Human Behaviour”. 18th IEEE International Symposium on Robot and Human Interactive Communication, Sep. 27 – Oct. 2, 2009, Toyama International Conference Center, Japan.
  • Nuno Otero, Alberto Rego, Rui José (2009). Considering the inclusion of worth and values in the design of interactive artifacts. n Proceedings of the First International Conference on Integration of Design, Engineering and Management for Innovation IDEMI09 .
  • Nuno Otero, Marcelo Milrad, António José Santos, Manuela Veríssimo, Nuno Torres (2009). “Affective and Emotional Effects on External Representations in Seamless Learning”. In Proceedings of 17th International Conference on Computers in Education, ICCE 2009.
  • José, R., Otero, N. (2009) “From Bluetooth naming to crowd interaction”. In adjunct Proceedings of the Conference on Human factors in Computing Systems (CHI 2009), Workshop on Crowd Computer Interaction, Boston, MA, USA.


  • Rui José, Nuno Otero, Shahram Izadi and Richard Harper (2008). “Instant Places: Bluetooth presence and naming as enablers for situated interaction and user-generated content in public displays”.IEEE Pervasive Computing, 7:4, Special issue on Pervasive User-Generated Content, pag. 52-57.
  • Otero, Nuno, Chrystopher L. Nehaniv, Dag Sverre Syrdal and Kerstin Dautenhahn (2008). “Naturally occurring gestures in a human–robot teaching scenario”. Interaction Studies, 9:3, 519–550.
  • Dag Sverre Syrdal, Nuno R. Otero, Kerstin Dautenhahn (2008). Video Prototyping in Human Robot Interaction:Results from a Qualitative Study. In Proceedings of European Conference on Cognitive Ergonomics 2008, pag. 132-139. Eurographics Portuguese Chapter: Lisbon, Portugal.
  • Nuno Otero and Rui José (2008). Displaying Bluetooth presence on public screens: investigating its effects on Bluetooth usage and situated interactions. In Proceedings of Interacção 2008, pag. 155-164. University of Évora: Évora, Portugal.
  • Otero, N.; Saunders, J.; Dautenhahn, K.; Nehaniv, C. (2008). Teaching robot companions: the role of scaffolding and event structuring. Connection Science, 20: 2&3, 113-134.
  • Otero, N.; Alissandrakis, A.; Dautenhahn, K.; Nehaniv, C. L.; Syrdal, D.; Koay, K. L. (2008). Human to Robot Demonstrations of Routine Home Tasks: Exploring the Role of the Robot’s Feedback. Proceedings of HRI 2008, ACM Press.


  • Prada, R; Otero, N; Paiva, A (2007). The User in the Group: Evaluating the Effects of Autonomous Group Dynamics. Proceedings of ACE 2007.
  • Syrdal, D. S.;Walters, M. L.;Otero, N. R.;Koay, K. L.; & Dautenhahn, K. (2007). He knows when you are sleeping – Privacy and the Personal Robot. Technical Report from the AAAI-07 Workshop on Human Implications of Human-Robot Interaction.
  • Robbins, B; Otero, N; Ferrari, E; Dautenhahn, K (2007). Eliciting Requirements for a Robotic Toy for Children with Autism: Results from User Panels. Proceedings of Ro-Man 2007.
  • Saunders, J; Otero, N; Nehaniv, C (2007). Issues in Human/Robot Task Structuring and Teaching. Proceedings of Ro-Man 2007.
  • Davis, M; Otero, N; Dautenhahn, K; Nehaniv, C; Powel, S (2007). Creating a software to promote understanding about narrative in children with autism: reflecting on the design of feedback and opportunities to reason. Proceedings of ICDL 2007.


  • Otero, N; Nehaniv, C; Syrdal, D; Dautenhahn, K (2006). Naturally Occurring Gestures in a Human-Robot Teaching Scenario. Proceedings of Ro-Man 2006.
  • Otero, N; Knoop, S; Nehaniv, C; Syrdal, D; Dautenhahn, K; Dillman, R (2006) Distribution and Recognition of Gestures in Human-Robot Interaction. Proceedings of Ro-Man 2006.
  • Kheng Lee Koay, K. L; Zivkovic, Z; Kröse, B; Dautenhahn, K; Walters, M. L; Otero, N; Alissandrakis, A (2006) Methodological Issues of Annotating Vision Sensor Data Using Subjects’ Own Judgement of Comfort in a Robot Human Following Experiment. Proceedings of Ro-Man 2006.


  • Otero, N; Milrad, M; Vala, A; Paiva, A. (2005) BeLife: a simulation tool to support learning about photosynthesis. Proceedings of the ICCE 2005.
  • Otero, N.; Rogers, Y.; du Boulay, B. (2005) Learning interaction patterns using diagrams varying in level and type interactivity, in Technical Report SS-05-06, American Association of Artificial Intelligence Spring Symposium, “Reasoning with Mental and External Diagrams: Computational Modelling and Spatial Assistance”, (pp 24-30); Stanford University, USA.


  • Otero, N.; Vala, A.; Paiva, A.; Milrad, M. (2004). Learning with the BeLife simulation tool: the effects of manipulating the time scale of events and collaboration mode. In Proceedings of the IADIS International Conference Cognition and Exploratory Learning in Digital Age (CELDA 2004). Eds. Kinshuk, Demetrios Sampson, Pedro Isaías. (pp 561-562); Lisbon.
  • Prada, R. Otero, N.; Vala, A.; Paiva, A. (2004). BeLife: Teaching Greenhouse Management Using an Agent Based Simulator, in Agent Based Simulation Workshop – ABS 2004.

Before 2004

  • Otero, N. (2002). Interactivity in Graphical Representations: Assessing its benefits for learning. School of Cognitive and Computing Sciences, University of Sussex, Falmer, UK, unpublished PhD thesis.
  • Otero, N. Rogers, Y. du Boulay, B. (2001). Is Interactivity a Good Thing? Assessing its benefits for learning, in Smith and Salvendy (Eds) Systems, Social and Internationalization Design Aspects of Human-Computer Interaction, 790-794, New Jersey: Lawrence Erlbaum and Associates.
  • Otero, N. (1999). Some topics concerning 3D virtual environments and the concept of presence, Second International Workshop on Presence, University of Essex.
  • Otero, N. (1998). The evaluation of virtual environments: the analysis through video data recording, in J. Tromp; Howell Istance; Chris Hand; Anthony Steed; Kulwinder Kaur (eds) Proceedings of the First International Workshop on Usability Evaluation for Virtual Environments: Methods, Results and Future Directions, De Montfort University: Leicester, UK.
  • Caldeira, P. Otero, N. (1997). Virtual Reality Usability Evaluation Techniques, in Klaus-Peter Holzhausen (ed.) Proceedings of the Human Factors and Ergonomics Society, Europe Chapter: Advances in Multimedia and Simulation. Human Machine-Interface Implications. Fachhochschule Bochum, University of Applied Sciences: Bochum.
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